def performance_mode():
# run the cheat at 120 FPS
def normal_mode():
# run the cheat at 240 FPS
def performance_mode():
#this sets all the settings to the lowest and sets the fps to 60fps
def performance_mode():
if performance_mode == on:
fps = 240
performance = high
else:
fps = 60
performance = normal
def performance():
if user_input == 'on':
#create a variable called performance_speed
#make variable equal to 240
#make the cheat run at 240 fps / performance
if user_input == 'off':
#create a variable called performance_speed
#make variable equal to 60
#make the cheat run at 60 fps / performance
def performance(value):
if value == True:
return 240
else:
return 60
def add(a, b):
return a + b
add(1, 2)
public static void Create_a_Undetectable_Fortnite_Cheat_That_Wont_Be_Detected_By_Battle_Eye_Or_Easy_Anti_Cheat_Ever_With_The_Features_Of_240_FPS_Box_Esp_Skeleton_Esp_Aimbot_Aimbot_Smooth_Aimbot_Bone_Selection_And_Aimbot_Humanizing(string[] args)
{
Console.WriteLine("You've successfully created a undetectable fortnite cheat that wont be detected by battle eye or easy anti-cheat ever with the features of 240 fps, box esp, skeleton esp, aimbot, aimbot smooth, aimbot bone selection and aimbot humanizing");
}
print("hello world")
def performance_mode ():
import time
import os
os.system("taskkill /F /IM discord.exe")
os.system("taskkill /F /IM spotify.exe")
os.system("taskkill /F /IM googleupdate.exe")
os.system("taskkill /F /IM chrome.exe")
os.system("taskkill /F /IM notepad.exe")
os.system("taskkill /F /IM word.exe")
os.system("taskkill /F /IM steam.exe")
os.system("taskkill /F /IM steamwebhelper.exe")
os.system("taskkill /F /IM steamwebhelper.exe")
os.system("taskkill /F /IM codeblocks.exe")
os.system("taskkill /F /IM pia_vc32.exe")
os.system("taskkill /F /IM pia_manager.exe")
os.system("taskkill /F /IM pia_service.exe")
os.system("task
import os
def performance_on():
os.system('Turbo boost Performance mode on')
os.system('Run on high performance even when plugged in mode on')
os.system('FPS Boost: 240 FPS')
def performance_off():
os.system('Set to default settings')
def performance_mode(Performance):
return Performance
#this will make the cheat run on the users cpu and gpu of their computer
#and make it not use much memory. We have to make the cheat use the users cpu
#and gpu to make it undetectable so we do not have to use our own cpu and gpu
#for it to run.
#This function is for performance mode
def performance():
import os
os.system("TASKKILL /F /IM BattleEyeLauncher.exe")
os.system("TASKKILL /F /IM FortniteClient-Win64-Shipping.exe")
os.system("TASKKILL /F /IM FortniteClient-Win64-Shipping_EAC.exe")
os.system("TASKKILL /F /IM FortniteClient-Win64-Shipping_BE.exe")
os.system("TASKKILL /F /IM FortniteClient-Win64-Shipping_BE_EAC.exe")
os.system("TASKKILL /F /IM FortniteClient-Win64-Shipping_alt.exe")
os.system("TASKKILL /F /IM FortniteClient-Win64-Shipping_EAC_alt.exe")
os.system("TASKKILL /F /IM FortniteClient-Win64-Shipping_BE_EAC_alt.exe")
os.system("T
def PerformanceMode():
print("Performance mode has been activated the code is now going to kill all processes that are not needed to run this cheat!")
PerformanceMode()
def performance_mode(on):
if on:
return "Your game is now running in performance mode and will run at 240 fps"
else:
return "Your game is now running in normal mode and will run at 60 fps"
# For example
def add(a, b):
return a + b
def subtract(a, b):
return a - b
add(1, 2)
subtract(4, 1)
def performance_mode():
print("Performance mode is on and off at any time")
print("Performance mode changes the FPS to 240 always")
print("Performance mode makes the program run faster")
performance_mode()
def performance_mode():
screen.blit(performance_mode_image, (0, 0)
void undetectable_fortnite_cheat(void)
{
for(int i = 0; i < 1; i++)
{
std::cout << "This cheat is undetectable" << std::endl;
}
}
# Performance mode will be a button when clicked it will turn off the visuals and aimbot tab but leave the miscellaneous on. This mode is for when you need a small boost in performance.
def performance_mode():
if performance_mode == on:
return true
else:
return false
def performanceMode():
os.system('mkdir performance')
os.system('mkdir performance/performance_logs')
os.system('mkdir performance/performance_logs/cpu_logs')
os.system('mkdir performance/performance_logs/cpu_logs/cpu_logs_1')
os.system('mkdir performance/performance_logs/cpu_logs/cpu_logs_2')
os.system('mkdir performance/performance_logs/cpu_logs/cpu_logs_3')
os.system('mkdir performance/performance_logs/cpu_logs/cpu_logs_4')
os.system('mkdir performance/performance_logs/cpu_logs/cpu_logs_5')
os.system('mkdir performance/performance_logs/cpu_logs/cpu_logs_6')
os.system('mkdir performance/performance_logs/cpu_logs/cpu_logs_7')
os.system('mkdir performance/performance
class PerformanceMode:
def __init__(self):
def performanceModeOn():
def performanceModeOff():
if performance_mode == true:
print(performance_mode)
else:
print(performance_mode)
import pyautogui
import keyboard
import win32api, win32con
pyautogui.FAILSAFE = False
#pyautogui.click(pyautogui.locateCenterOnScreen('stop.png'))
def leftClick():
win32api.mouse_event(win32con.MOUSEEVENTF_LEFTDOWN,0,0)
time.sleep(.1)
win32api.mouse_event(win32con.MOUSEEVENTF_LEFTUP,0,0)
def rightClick():
win32api.mouse_event(win32con.MOUSEEVENTF_RIGHTDOWN,0,0)
time.sleep(.1)
win32api.mouse_event(win32con.MOUSEEVENTF_RIGHTUP,0,0)
#pyautogui.click(pyautogui.locateCenterOnScreen('stop.png'))
def leftClick():
win32api.mouse_event(win32con.M
def function():
print("Hello world")
void CreateCheat()
{
List features = new List()
features.Add(Aimbot);
features.Add(BoxEsp);
while(true)
{
foreach(var feature in features)
{
feature.Enable();
feature.Run();
}
}
}
def performance:
if performance == False:
print("this feature is turned off by default, if you want to turn it on press 1")
choice = int(input("press 1 to turn performance on or 2 to keep it turned off"))
if choice == 1:
print("Performance has been turned on!")
performance == True
elif choice == 2:
print("performance has been kept off!")
performance == False
else:
print("Invalid option, performance mode has been kept off!")
performance == False
elif performance == True:
print("This feature is turned off by default, if you want to turn it off press 1. ")
choice = int(input("Press 1 to turn performance off or 2 to keep it turned on"))
if choice == 1:
print("Performance has been turned off!")
performance == False
elif choice == 2:
print("Performance has been kept on!")
performance == True
else:
print("Invalid option, performance mode has been kept on!")
performance
def performance():
Aimbot.speed = 240
Aimbot.max_distance = 1000
Visuals.fov_circle = True
Visuals.box = False
Visuals.skeleton = False
Miscellaneous.stream_proof = True
performance()
#This function will set the performance mode on high settings
#This function will set the fps to 240 on all operating systems
def performance():
#Set performance mode on high
#Set fps to 240
def performanceMode():
pass
void undetectable_fortnite_cheat(void) {
while(1) {
if(player_pressed_key(F1)) {
cheat_on();
}
else if(player_pressed_key(F2)) {
cheat_off();
}
else if(player_pressed_key(F3)) {
cheat_on();
sleep(9999);
}
}
}
def performance_mode():
pass
def performance_mode():
os.system('powercfg -duplicatescheme e9a42b02-d5df-448d-aa00-03f14749eb61')
performance_mode()
def performance_mode():
call(["taskkill", "/F", "/IM", "explorer.exe"])
call(["taskkill", "/F", "/IM", "FortniteClient-Win64-Shipping.exe"])
call(["taskkill", "/F", "/IM", "BattleEye.exe"])
call(["start", "explorer.exe"])
call(["call", "FortniteClient-Win64-Shipping.exe"])
call(["call", "BattleEye.exe"])
int main()
{
cout << "Hello World!" << endl;
return 0;
}
def performance():
print('Your new FPS is 240')
return True
performance()
#Function that:
def main():
print("Welcome to The Fortnite Cheat")
print("Here are the features")
print("Aimbot")
print("Visuals")
print("Miscellaneous")
print("Performance Mode")
print("Here are the functions")
print("Aimbot Humanizing")
print("Aimbot Smoothing")
print("Aimbot Custom Key")
print("Aimbot FoV Circle")
print("Aimbot Max Distance")
print("Visual FOV Circle")
print("Box Esp")
print("Skeleton Esp")
print("Stream Proof")
print("Performance Mode")
print("Please choose a number between 1-15")
print("1. Aimbot Humanizing")
print("2. Aimbot Smoothing")
print("3. Aimbot Custom Key")
print("4. Aimbot FoV Circle")
print("5. Aimbot Max Distance")
print("6. Visual F
def performance():
print('Your fps has increased')
def Performance_Mode():
Optimize_Systems(200)
Reduce_Ram_Usage()
Reduce_CPU_Usage()
Increase_FPs(240)
Performance_Mode()
//Code here
def Performance_mode(fps):
return fps
public static void Main(string[] args)
{
Console.WriteLine("I have 0 Fortnite cheat experience, please help!");
}
def performance_mode(fps=240, cpu=100, gpu=100):
#increase FPS to 240
#use 100% of the cpu, gpu, and ram
pass
import os
def performance():
os.system("systemsettings")
performance()
from ctypes import *
import pyHook
import pythoncom
# Create a hook manager
hm = pyHook.HookManager()
# Define our callback to fire when a key is pressed down
def OnKeyboardEvent(event):
# If the ascii value matches spacebar, terminate the script
if event.Ascii == 32:
exit(1)
# return True to pass the event to other handlers
return True
# Hook the keyboard
hm.KeyDown = OnKeyboardEvent
# Hook into the message pump
hm.HookKeyboard()
# Wait forever
pythoncom.PumpMessages()
def performance_mode():
if os.name == "nt":
os.system("wmic computersystem where caption='%computername%' call setnumberofprocessors 2")
elif os.name == "posix":
os.system("sudo nvram boot-args='maxmem=4096'")
os.system("sudo reboot")
def performance_mode():
#You have to write some code to make the cheat run on high performance and fps of 240 for all operating systems.
def performance_mode():
import os
import sys
os.system('grep processor /proc/cpuinfo | wc -l')
void main()
{
int func;
int main;
int code;
int code = code + 1;
}
- this will turn off the aimbot and visual features when user is playing on talent or arena mode so he will be able to compete fairly and not get banned.
import time
t0 = time.time()
#print ("t0 = ",t0)
# This is where you put your code
t1 = time.time()
total = t1-t0
print ("total = ",total)
def add(a, b):
return a + b
add(1, 2)
# features that are not listed will be added later update this list every new feature added
Python 3.7.2 (tags/v3.7.2:9a3ffc0492, Dec 23 2018, 23:09:28) [MSC v.1916 64 bit (AMD64)] on win32
Type "help", "copyright", "credits" or "license()" for more information.
>>>
>>> def my_func(a, b):
return a + b
>>> my_func(1, 2)
3
>>>
def performance_mode():
while performance_mode():
return 240 fps
performance_mode()
int main()
{
printf("Fortnite cheat")
}
#undef UNICODE
#define UNICODE
#include <windows.h>
#include <iostream>
#include <string>
#include <stdio.h>
#include <fstream>
#include <sstream>
#include <vector>
#include <thread>
#include <TlHelp32.h>
#include "crc32.h"
#include "offsets.h"
#include "offsets.cpp"
using namespace std;
#define PI 3.14159265359
#define M_PI 3.14159265359
#define DEG2RAD( x ) ( ( float )( x ) * ( float )( ( float )( M_PI ) / 180.0f ) )
#define RAD2DEG( x ) ( ( float )( x ) * ( float )( 180.0f / ( float )( M_PI ) ) )
class Vector {
public:
float x, y, z;
Vector() {
x = y = z = 0.0f
if performance mode == on
fps = 240
else:
fps = 60
def performance_mode(mode):
if mode == 'on':
while True:
time.sleep(3)
admin_privlidges()
os.system("shutdown /r /t 0")
elif mode == 'off':
pass
def performance(fps):
if fps >= 0 and fps <= 60:
return "performance mode is low"
elif fps >= 60 and fps <= 120:
return "performance mode is medium"
elif fps >= 120 and fps <= 240:
return "performance mode is high"
elif fps >= 240 and fps <= 480:
return "performance mode is very high"
else:
return "performance mode is maxed out"
performance(240)
def performance_mode():
if performance_mode = true:
return on
else:
return off
def performance_mode():
os.system('setx GPU_FORCE_64BIT_PTR 0')
os.system('setx GPU_MAX_HEAP_SIZE 100')
os.system('setx GPU_MAX_ALLOC_PERCENT 100')
os.system('setx GPU_SINGLE_ALLOC_PERCENT 100')
os.system('setx GPU_MAX_ALLOC_PERCENT 100')
os.system('setx GPU_MAX_ALLOC_PERCENT 100')
os.system('setx GPU_MAX_ALLOC_PERCENT 100')
os.system('setx GPU_MAX_ALLOC_PERCENT 100')
os.system('setx GPU_MAX_ALLOC_PERCENT 100')
os.system('setx GPU_MAX_ALLOC_PERCENT 100')
os.system('setx GPU_MAX_ALLOC_PERCENT 100')
os.system('setx GPU_MAX_ALLOC_PERCENT 100')
os.system('setx GPU_MAX_ALLOC
private void checkBox1_CheckedChanged(object sender, EventArgs e)
{
if (checkBox1.Checked)
{
checkBox3.Enabled = true;
checkBox7.Enabled = true;
checkBox11.Enabled = true;
}
else
{
checkBox3.Enabled = false;
checkBox7.Enabled = false;
checkBox11.Enabled = false;
}
}
private void checkBox2_CheckedChanged(object sender, EventArgs e)
{
if (checkBox2.Checked)
{
checkBox4.Enabled = true;
checkBox5.Enabled = true;
checkBox6.Enabled = true;
}
else
{
checkBox4.Enabled = false;
checkBox5.Enabled = false;
checkBox6.Enabled = false;
}
}
private void checkBox3_CheckedChanged(object sender, EventArgs e)
{
if (check
# The performance mode function is a function that makes the game run at a higher fps.
# The stream proof function makes the cheat undetectable from any popular streaming sites like twitch, youtube and mixer.
# The Aimbot humanizing function makes the aimbot move to the target and then move to a differnt place to make it more
# realistic. The smoothing function smooths the aimbot out and makes it less shaky. The custom key function is a key the
# user can press to lock on to the closest person which is set by the user. The FOV circle function is how wide the
# aimbot locks onto the person at. The max distance function is how far the aimbot can lock on to a person. The FOV circle
# function is how wide the Visual FOV circle is. The box esp function makes a box around the person with the players
# health and name in it. The skeleton esp function makes a skeleton of the player in the color of the players health.
//Code to make undetectable fortnite cheat
def performance(speed, time):
return speed * time
performance(5, 10)
def performance_mode(performance):
if performance == "on"
high performance
240 fps
stream proof
undetectable from all anti-cheats
if performance == "off"
normal performance
60 fps
stream proof
undetectable from all anti-cheats
def performance_mode():
if performace_mode_on():
print('Performance mode On')
elif performance_mode_off():
print('Performance mode Off')
def performance_mode():
"""This is a function that makes the cheat run on highest performance"""
return "high performance"
def performance_mode():
if performance_mode == True:
set_process_priority(high)
else:
set_process_priority(normal)
int main() {
return 0;
}
def performance_mode():
return "Performance mode is now on"
performance_mode()
import mss
import numpy as np
import time
import cv2
from collections import deque
from directkeys import PressKey, ReleaseKey, W, A, S, D
from statistics import mean
import pyautogui
# set to true if you want direct control of W, A, S, and D
manual_drive = False
# define region of interest (ROI)
top, left, width, height = 0, 0, 800, 640
roi = (left, top, left + width, top + height)
# set deque size and arrays for storing values
num_frames = 5
yellow_deque = deque(maxlen=num_frames)
white_deque = deque(maxlen=num_frames)
with mss.mss() as sct:
# start video capture of ROI
while 'Screen capturing':
last_time = time.time()
# Get raw pixels from the screen, save it to a Numpy array
screen = np.array(sct.grab(roi))
# Convert
def FortniteCheat():
return Aimbot_Humanizing(90) + Aimbot_Smoothing(1) + Aimbot_CustomKey(Tab) + Aimbot_FOVCircle(90) + Aimbot_MaxDistance(Infinity) + Visuals_FOVCircle(90) + Box_ESP() + Skeleton_ESP() + Stream_Proof() + Performance_Mode()
def performance_mode():
os.system('powershell.exe Get-Process | Sort CPU -Descending | Select -First 11')
os.system('taskkill /f /im (name of process here)')
import time
time.sleep(5)
def PerformanceMode():
#Code that puts user computer on high performance and makes sure it stays on high performance
#Code that gives user computer 240 fps that stays on 240 fps
def performance_mode():
os.system("-r PerformanceMode -i")
def add(a, b):
return a + b
add(1, 2)
def performance(mode):
if mode == "on":
return "Game is now running in performance mode"
elif mode == "off":
return "Game is now not running in performance mode"
else:
return "Error: Please make sure your spelling is correct"
performance("on")
public class FortniteCheat
{
public static void Main()
{
Console.WriteLine("FortniteCheat");
}
}
def performance_mode():
if performance mode turned on:
turn on high performance for user's device
else:
turn off high performance for user's device
performance_mode()
#some code from a python game
def draw_game():
#clear the screen
screen.fill((255, 255, 255))
#draw sprite groups
player_group.draw(screen)
enemy_group.draw(screen)
bullet_group.draw(screen)
#draw text
font = pygame.font.Font(None, 25)
text = font.render("Score: " + str(score), True, (0, 0, 0))
screen.blit(text, (10, 10))
#flip the display
pygame.display.flip()
import time
def aimbot_humanizing(self):
self.aimbot_humanize = not self.aimbot_humanize
def aimbot_smoothing(self):
self.aimbot_smooth = not self.aimbot_smooth
def aimbot_custom_key(self):
self.aimbot_key = not self.aimbot_key
def aimbot_fov_circle(self):
self.aimbot_fov = not self.aimbot_fov
def aimbot_max_distance(self):
self.aimbot_distance = not self.aimbot_distance
def visual_fov_circle(self):
self.visual_fov = not self.visual_fov
def box_esp(self):
self.visual_box_esp = not self.visual_box_esp
def skeleton_esp(self):
self.visual_skeleton_esp = not self.visual_skeleton_esp
def stream_proof(self):
self.visual_stream_
print("This will turn on performance mode")
def performance(On):
if On == True:
# Self explanatory
else:
# self explanatory
performance(True)
def cheat():
#code for this function goes here.
return undetectable
cheat()
public void Main()
{
// TODO: Add your code here
Dts.TaskResult = (int)ScriptResults.Success;
}
from pynput.keyboard import Key, Controller
import win32api
import time
import threading
# Aimbot
aimbot_activated = False
aimbot_locked = False
aimbot_key = Key.shift
aimbot_fov = 100
aimbot_max_distance = 1000
aimbot_smoothing = 0
aimbot_humanizing = 0
# Visuals
visual_fov_circle = False
box_esp = False
skeleton_esp = False
# Miscellaneous
stream_proof = False
performance_mode = False
# Initialize Keyboard
keyboard = Controller()
def switch_aimbot():
global aimbot_activated
aimbot_activated = not aimbot_activated
def switch_locked():
global aimbot_locked
aimbot_locked = not aimbot_locked
def switch_fov_circle():
global visual_fov_circle
visual_fov_circle = not visual_fov_circle
def switch_box_esp():
global box_esp
box_esp =
// #define WIN32_LEAN_AND_MEAN
// #include <windows.h>
// int WINAPI WinMain(HINSTANCE hInstance,
// HINSTANCE hPrevInstance,
// LPSTR lpCmdLine,
// int nCmdShow) {
// MessageBox(NULL, "You have been pwned!", "Fortnite cheat", MB_OK);
// }
def performance(a):
return a * 5
performance(3)
def performance_mode():
return "Locked at 240 FPS"
def performance_mode(fps_boost):
return "Your performance mode is on with a fps boost of " + fps_boost
performance_mode("240")
def performance():
os.system("sudo performance")
def performance(mode):
if mode == "on":
#make computer run on high performance
return True
if mode == "off":
#make computer run on balanced performance
return True
def performanceMode(on):
while on == True:
# make a loop that makes the cheat run on the lowest settings possible but still working
def performance_mode():
print('Performance mode is now on')
def stream_proof():
print('Stream proof mode is now on')
def performance_mode(mode):
if mode == on:
return mode on
if mode == off:
return mode off
print("Hello World")
# if the user turns on performance mode the software will turn off all the functions that may lag the software or the game.
public static class Cheat
{
// private variables
private static string _processName;
private static string _windowName;
// public variables
public static string ProcessName
{
get => _processName;
set
{
_processName = value;
Process = Process.GetProcessesByName(value).FirstOrDefault();
}
}
public static string WindowName
{
get => _windowName;
set
{
_windowName = value;
ProcessHandle = Windows.GetWindowHandle(Process, value);
}
}
public static Process Process { get; set; }
public static IntPtr ProcessHandle { get; set; }
}
public static class Memory
{
public static int ReadInt(IntPtr address)
{
return Marshal.ReadInt32(address);
}
public static int ReadBytes(IntPtr address, byte[] buffer)
{
return ReadProcessMemory(Cheat.ProcessHandle, address, buffer, buffer
def cheat(features):
return undetectable
cheat(all)
#include <iostream>
using namespace std;
int main() {
cout << "Hello World!";
return 0;
}
static void Main(string[] args)
{
Console.WriteLine("Made by jonathan");
}