You are designing a video game version of one of the most well known board games, chess. To start, you have decided to build the programming necessary to have a working digital pawn on your 8x8 chessboard. function movePawn(board) { Take a few chessboard arrays that have been created, check to see if you can move the pawn up one space, capture another pawn if possible, and promote the pawn to a Queen if it reaches the other side. You will not have to program for the "En Passant" maneuver for this exercise. In the array, spaces are represented by ' ', while any pawns are represented by 'p'. Queens are represented by 'Q'. should move the pawn one space should promote the pawn to a queen if it reaches the other side should attack another pawn if it is in the correct position
function movePawn(board) { for (a = 0; a < board.length; a++) { for (b = 0; b < board.length; b++) { if (board[a][b] === 'p') { if (b === 0) { board[a][b] = ' '; board[a][b + 1] = 'p'; } else if (b === 7) { board[a][b] = 'Q'; } else if (board[a][b + 1] === ' ') { board[a][b] = ' '; board[a][b + 1] = 'p'; } else if (a + 1 < board.length && board[a + 1][b + 1] === 'p') { board[a][b] = ' '; board[a + 1][b + 1] = 'p'; } else if (a - 1 >= 0 && board[a - 1][b + 1] === 'p') { board[a