Create me a clicker game with these things in it Core loop Clicking gains points Points buy upgrades Upgrades boost click power and coin/point gain Players rebirth for multiplier bonus Upgrades Click power Points per second Coins per point Autoclicker Double point chance Systems Player levels Talent tree Clans Daily rewards Achievements Quests Crafting Respec Unique mechanics Evolving click tool gains abilities Seed planting for point gains Sacrificing points summons boosts Container unlocking for rewards Breakthrough point thresholds for permanent bonuses Upgrades have durability and require repair Make me a game not a list
## Day 2 ### HTML HTML stands for "HyperText Markup Language". It is the language used to write text in webpages. ### Tags A tag is a word between angle brackets, like `<p>` or `<div>`. Tags are the basic building blocks of HTML. Most tags have an opening tag, and a closing tag, with some text in between. `<tag>Some text</tag>` Tags can be nested, like this: `<tag1><tag2>Some text</tag2></tag1>` Some tags do not need to be closed, for example `<img>` and `<br>`. HTML documents are made up of many tags, nested inside of one another. ### Attributes Tags can also have attributes, which are added in the opening tag. Attributes are used to specify additional information about the tag. `<tag attribute1="value1" attribute2="value2">Some text</tag>` Attributes are used differently on different tags, and each tag can take different attributes. ### Comments