Generation

generate functionWed, 21 Jun 2023

You are designing a video game version of one of the most well known board games, chess. To start, you have decided to build the programming necessary to have a working digital pawn on your 8x8 chessboard. function movePawn(board) { Take a few chessboard arrays that have been created, check to see if you can move the pawn up one space, capture another pawn if possible, and promote the pawn to a Queen if it reaches the other side. You will not have to program for the "En Passant" maneuver for this exercise. In the array, spaces are represented by ' ', while any pawns are represented by 'p'. Queens are represented by 'Q'. should move the pawn one space should promote the pawn to a queen if it reaches the other side should attack another pawn if it is in the correct position

function movePawn(board) { let nextIndex, currentIndex = board.indexOf('p'); if (currentIndex < 8) { return board; } else { nextIndex = currentIndex - 8; } if (board[nextIndex] === 'p') { board[nextIndex] = 'p'; board.splice(currentIndex, 1, ' '); } else if (board[nextIndex] === ' ') { board[nextIndex] = 'p'; board.splice(currentIndex, 1, ' '); } else if (currentIndex >= 56 && board[nextIndex] === ' ') { board[nextIndex] = 'Q'; board.splice(currentIndex, 1, ' '); } return board; }

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