Pierre Angelo

Generation

generate functionWed, 05 Apr 2023

¿Cómo mostrar por pantalla el tiempo transcurrido en unity?

#include <iostream> #include <chrono> #include <thread> int main() { using namespace std::this_thread; // sleep_for, sleep_until using namespace std::chrono; // nanoseconds, system_clock, seconds auto start = std::chrono::system_clock::now(); sleep_for(std::chrono::seconds(1)); auto end = std::chrono::system_clock::now(); std::chrono::duration<double> elapsed_seconds = end-start; std::time_t end_time = std::chrono::system_clock::to_time_t(end); std::cout << "finished computation at " << std::ctime(&end_time) << "elapsed time: " << elapsed_seconds.count() << "s\n"; }

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