Tyler Ben

Generation

Create me a clicker game with these things in it Core loop Clicking gains points Points buy upgrades Upgrades boost click power and coin/point gain Players rebirth for multiplier bonus Upgrades Click power Points per second Coins per point Autoclicker Double point chance Systems Player levels Talent tree Clans Daily rewards Achievements Quests Crafting Respec Unique mechanics Evolving click tool gains abilities Seed planting for point gains Sacrificing points summons boosts Container unlocking for rewards Breakthrough point thresholds for permanent bonuses Upgrades have durability and require repair Make me a game not a list

[Refactoring](https://en.wikipedia.org/wiki/Code_refactoring) - Improving code without changing its behavior * Rename things * Organize functions and variables * Organize files and folders * Split up files * Add documentation * Add comments * Refactor code ### Variables Variables are bits of memory that store values.

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