Generation

translateFri, 01 Nov 2024

extends CharacterBody2D const SPEED = 300.0 const JUMP_VELOCITY = -800.0 func move(direction: String) { if direction == "D" { self.x += 1 } else if direction == "A" { self.x -= 1 } else if direction == "S" { self.y += 1 } else if direction == "W" { self.y -= 1 } } func moveUp() { move(direction

func move(direction: String) { if direction == "D" { self.x += 1 } else if direction == "A" { self.x -= 1 } else if direction == "S" { self.y += 1 } else if direction == "W" { self.y -= 1 } } func moveUp() { move(direction

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